суббота, 6 февраля 2021 г.

pac-man on gamemaker and unity3d

Unity3d example can be based on following tutorials:

Banary tree in Unity3d:
4) Binary Space Partioning(BSP-Tree) в Unity для создания уровней https://www.cyberforum.ru/unity/thread2180054.html
8) 

Sprites:
1) original https://www.spriters-resource.com/fullview/52631/
2) namco https://www.deviantart.com/supastarfox/art/Pac-Man-NES-Colorized-Sprite-Sheet-798931235

3) from google doodle https://www.vg-resource.com/thread-16056.html

How to draw pacman sprite:

Youtube screencasts:
1) Game Maker Special - How To Make Pacman [PART 1][HD] https://www.youtube.com/watch?v=GMsZOk4RiMc&ab_channel=AntRazor

Not finished: gmk for gamemaker8

Pacman AI:
1) (!) [Design Deliberation] Pac-Man Ghost AI Explained https://www.youtube.com/watch?v=ICwzQ0_RCcQ&ab_channel=ChariotRider
2) (!) AI learns to play PACMAN || Part 1 the making of Pacman https://www.youtube.com/watch?v=qwhXIzNrb9w&ab_channel=CodeBullet

Pathfinding in gamemaker:
1) Game Maker Tutorials - Artificial Intelligence, Pathfinding [HD] https://www.youtube.com/watch?v=g7SwdmecICU&ab_channel=AntRazor
2) [GameMaker Tutorial] Enemy AI Maze Pathfinding https://www.youtube.com/watch?v=LUw78Tk70bM&ab_channel=HeartBeast
3) 


Pac-Man Maze Generation:
1) (!) https://shaunlebron.github.io/pacman-mazegen/

History:
1) The Pac-Man Dossier By Jamey Pittman 


Sokoban (zelda):

Grid based movement (coding tutorial):
1) [Game Maker Tutorial] Grid Based Movement - Pac-Man (Part One) https://www.youtube.com/watch?v=qMHCOppQFs0&ab_channel=NaughtyNerds
2) (!)[Game Maker] Grid Movement [Part 1] The Basics https://www.youtube.com/watch?v=7YsrHrCBd94&ab_channel=08BitWarrior
3) [Game Maker] Grid Movement [Part 2] Collision Detection https://www.youtube.com/watch?v=kxXu6iQY0yw&ab_channel=08BitWarrior


Finished by others on gamemaker/unity3d:

c++:
1) Как я писал Pacman'a, и что из этого получилось. Часть 1 https://habr.com/ru/post/178037/
2) Как я писал Pacman’a и что из этого получилось. Часть 2 https://habr.com/ru/post/178523/

q/a (boost.graph):
1) Ghost pathfinding for Pacman help please https://en.sfml-dev.org/forums/index.php?topic=5525.0

GML:

Game Editor:

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